A Review of Lonely Places
Cults, knives, women in chains, violent vegetation, Shub Niggurath, evil hillbillies and fnord! The game in this review has all of these.
Lonely Places is an amateur text adventure game by author, Call of Cthulhu player and vet Nick Marsh. It’s a call back to the days of old when computer games came in boxes with extras which played a part in several very “unique” copy protection systems and you had to be able to spell to play the game.
This game is short. It took me about an hour to feel I’d gotten most of the game solved and seen the multiple endings. It’s also genuinely an intriguing game. It’s based almost entirely on the Lovecraft Mythos and the game follows the form of a creepy horror story.
The game is fun in part due to the excellent prose by Nick Marsh as well as a fantastic selection of nouns provided in the game. This may not sound all that important but for a text adventure game it is. For instance if I want to open the boot of the car I can type in “open boot”. Which is the British way of saying things. In this game I can also say “open trunk”, which I am lead to understand is the Yankee way of saying boot. A small detail but this is text adventure game. Everything is in the small details.
Other cool things about this game: well, it’s short which is great because I have the attention span of a gnat when it comes to computer games. There’s also lots of different endings. Some not so happy and some even less happy.
But there’s not enough endings. Also, the games probably too short. It managed to get my attention and then ended quickly.
This game is free and can be found here. You will need a Z-code interpreter for your computer and they can be found easily using Google. The website the game is hosted on Yog-Sothoth is the premier place to find information about Lovecraftian gaming.
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