RKNet’s Weird Tales: Sleeper.

You are hiding behind a stone wall being shot at by heavily armed cultist. You have had two weeks of training to deal with situations like this. But you’re only just starting to remember this. You know you should feel angry that people are shooting at you. But you consider that they would shoot at anyone trying to sneak into their heavily armed and very secretive religious compound. Instead you think about the figurative bastards that put you in this situation. They woke you up at four in the morning approximately thirteen hours ago. Bundled you into a car, then an airplane and whisked you six hundred miles from your home. They told you that that two week blackout you had was their fault. That two week blackout two years ago. A blackout that cost you a relationship with a person you deeply loved and very nearly alienated you from your immediate family. They said that you’d been taken to a secret government facility and been in their words ‘The Clockwork Orange’ treatment. Except instead of making you dislike violence they taught you to know how to do very unpleasant things to your fellow human beings. When you didn’t believe this as they quite reasonably expected they produced photographic evidence, timestamped and digitally signed. These memories slowly came back to you. You attributed this to the background music playing in the airplane’s cabin.

The current problem that you are to be injected into was explained to as a local disturbance which could rapidly turn into the European version of the Waco Ranch massacre. They explain to you that this is where you come in. You, they explain are to sneak into the compound and assassinate the leader of the cult as well as disrupt as much of the chain of command. Logically you try to explain to them that Solid Snake does this in the video games and he tends to die an awful lot in the attempt. They do not get the reference. They also suck their gums a lot which you take as a sign of ‘you’re not the first one we’ve sent in.’

The sneaking into the farm ran by crazy cult members did go better than expected. You made it past the official police line and through a field past the body of who you assume was ‘the first one sent in.’ As you reach the edge of the main farm complex however it all goes wrong.

Not the first one to be sent in seems to explain the problem well as you hide behind a dry wall. Your mouth is dry and your hands have almost stopped trembling. Their bullets have stopped firing. Cautiously you peer around the corner and see that three of the larger cultists are running towards you while brandishing very scary looking shotguns. You gulp. Aim the silenced pistol you were given at the closest cultist. Then you fire. It isn’t a perfect shot. It goes through his leg and he tumbles to the floor. He is screaming but the other two have upped the pace. You take aim again and fire. The next one drops without a sound in a mist of red. The third cultist stops. He raises his shotgun. You take cover. He discharges the weapon into the wall and the pellets bounce off the wall harmlessly. You feel you are getting the hang of this. Looking around the corner you feel slightly disappointed that he is running away from you.

You move forwards from this wall to the next. This is progress you think. Then they start firing a machine gun at you and you dive for the closest thing you see that looks like cover. The training you remember consisted of firing ranges, simulated close quarters combat exercises and training drills. Very little of the training (although you cannot be quite certain right now as your memory is still fragmented) involved being shot at and the immediate action to be taken when you inevitably come into the situation. You go on instinct here. Duck and cover, then hope that the machine gun breaks or runs out of bullets. 

The person manning the machine gun appears to be enjoying himself. Every few seconds a burst of fire removes fragments of the dry stone wall. The bullets are close and you hear some of them whistle through the air. The gunner however has a steady rhythm to his firing. You remember that you have a mirror on one of the cargo pockets. You take it out and use it to peer round the edge of the wall. There is only him. His burst finishes. You jump over the wall and shoot him in the head. The way into the main building is clear now. You kick the flimsy wooden door from it’s hinges. You hear a thumping noise.

You are cold and cannot move. Your head aches with a dull throbbing sensation. Your face hurts. Opening your eyes you see that you are in a cellar. The thin light of sunset comes in through an opening in the wall near the ceiling. You work out why you are cold and cannot move. Directly ahead of you  is a man.  He is naked and strapped to a gurney. His right arm has a horrific gunshot wound and his groans occasionally break his possibly drug induced sleep.

Four sky clad people walk into the cellar. One of them has a demonic mask and a evil knife. Another, a drum made from wood with a tight white skin with tattoo ink blue Celtic markings on it. The other two are women who start dancing and chanting as soon as they enter the room. The drummer starts to hit his drum and the masked man you watch move to stand in front of the injured man blocking him from your view.

“For your intrusion onto hallowed ground we punish you,” the masked man shouts.
“For your intrusion onto hallowed ground we punish you,” the others repeat.
You watch the masked man drag the knife across the injured mans chest. Blood runs to the ground.
“For your violent ways we injured you,” the masked man shouts.
“So we shall injure you again!” The two dancers say.
The masked man pushes the knife into the injured mans gunshot wound.
He screams!
“We the children of the gods say you must die,” all of the cultists say.
The injured man screams one last time.
You see the masked man turn to you. 

You are sweating heavily now. That evil knife is covered in gore and the blank look of the masked man you feel hides a sadistic smile. The drumming man carries on his vile rhythm for the dancers to follow. You see a small ball shaped object role through the sunlight opening. It bounces on the stone floor of the cellar.
“For your intrusion,” the masked man starts to say. You close your eyes in terror.

You hear a deafening noise followed by chaotic screams and gunshot. You close your eyes even more. The ringing in your ears stops and you open your eyes. You try to speak and a desperate whimper is all you can summon. You see eight people in battle dress and black full face gas masks. One of them approaches you and slings his weapon over his shoulder. You watch him take his gas mask off.
“It will be alright. You’ve done your duty. You’ve exceeded our expectations. Let us help you,” he says.

This story was originally entered into the SFX Pulp Idol competition. It didn’t win (aw), didn’t get shortlisted and it didn’t even get an honerable mention. No matter I’m well aware of it’s deficencies and it was a tracer bullet. Oh well it’s a success if someone enjoys it.

Will.

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