RKNet’s Weird Tales: Sleeper.

You are hiding behind a stone wall being shot at by heavily armed cultist. You have had two weeks of training to deal with situations like this. But you’re only just starting to remember this. You know you should feel angry that people are shooting at you. But you consider that they would shoot at anyone trying to sneak into their heavily armed and very secretive religious compound. Instead you think about the figurative bastards that put you in this situation. They woke you up at four in the morning approximately thirteen hours ago. Bundled you into a car, then an airplane and whisked you six hundred miles from your home. They told you that that two week blackout you had was their fault. That two week blackout two years ago. A blackout that cost you a relationship with a person you deeply loved and very nearly alienated you from your immediate family. They said that you’d been taken to a secret government facility and been in their words ‘The Clockwork Orange’ treatment. Except instead of making you dislike violence they taught you to know how to do very unpleasant things to your fellow human beings. When you didn’t believe this as they quite reasonably expected they produced photographic evidence, timestamped and digitally signed. These memories slowly came back to you. You attributed this to the background music playing in the airplane’s cabin.

The current problem that you are to be injected into was explained to as a local disturbance which could rapidly turn into the European version of the Waco Ranch massacre. They explain to you that this is where you come in. You, they explain are to sneak into the compound and assassinate the leader of the cult as well as disrupt as much of the chain of command. Logically you try to explain to them that Solid Snake does this in the video games and he tends to die an awful lot in the attempt. They do not get the reference. They also suck their gums a lot which you take as a sign of ‘you’re not the first one we’ve sent in.’

The sneaking into the farm ran by crazy cult members did go better than expected. You made it past the official police line and through a field past the body of who you assume was ‘the first one sent in.’ As you reach the edge of the main farm complex however it all goes wrong.

Not the first one to be sent in seems to explain the problem well as you hide behind a dry wall. Your mouth is dry and your hands have almost stopped trembling. Their bullets have stopped firing. Cautiously you peer around the corner and see that three of the larger cultists are running towards you while brandishing very scary looking shotguns. You gulp. Aim the silenced pistol you were given at the closest cultist. Then you fire. It isn’t a perfect shot. It goes through his leg and he tumbles to the floor. He is screaming but the other two have upped the pace. You take aim again and fire. The next one drops without a sound in a mist of red. The third cultist stops. He raises his shotgun. You take cover. He discharges the weapon into the wall and the pellets bounce off the wall harmlessly. You feel you are getting the hang of this. Looking around the corner you feel slightly disappointed that he is running away from you.

You move forwards from this wall to the next. This is progress you think. Then they start firing a machine gun at you and you dive for the closest thing you see that looks like cover. The training you remember consisted of firing ranges, simulated close quarters combat exercises and training drills. Very little of the training (although you cannot be quite certain right now as your memory is still fragmented) involved being shot at and the immediate action to be taken when you inevitably come into the situation. You go on instinct here. Duck and cover, then hope that the machine gun breaks or runs out of bullets. 

The person manning the machine gun appears to be enjoying himself. Every few seconds a burst of fire removes fragments of the dry stone wall. The bullets are close and you hear some of them whistle through the air. The gunner however has a steady rhythm to his firing. You remember that you have a mirror on one of the cargo pockets. You take it out and use it to peer round the edge of the wall. There is only him. His burst finishes. You jump over the wall and shoot him in the head. The way into the main building is clear now. You kick the flimsy wooden door from it’s hinges. You hear a thumping noise.

You are cold and cannot move. Your head aches with a dull throbbing sensation. Your face hurts. Opening your eyes you see that you are in a cellar. The thin light of sunset comes in through an opening in the wall near the ceiling. You work out why you are cold and cannot move. Directly ahead of you  is a man.  He is naked and strapped to a gurney. His right arm has a horrific gunshot wound and his groans occasionally break his possibly drug induced sleep.

Four sky clad people walk into the cellar. One of them has a demonic mask and a evil knife. Another, a drum made from wood with a tight white skin with tattoo ink blue Celtic markings on it. The other two are women who start dancing and chanting as soon as they enter the room. The drummer starts to hit his drum and the masked man you watch move to stand in front of the injured man blocking him from your view.

“For your intrusion onto hallowed ground we punish you,” the masked man shouts.
“For your intrusion onto hallowed ground we punish you,” the others repeat.
You watch the masked man drag the knife across the injured mans chest. Blood runs to the ground.
“For your violent ways we injured you,” the masked man shouts.
“So we shall injure you again!” The two dancers say.
The masked man pushes the knife into the injured mans gunshot wound.
He screams!
“We the children of the gods say you must die,” all of the cultists say.
The injured man screams one last time.
You see the masked man turn to you. 

You are sweating heavily now. That evil knife is covered in gore and the blank look of the masked man you feel hides a sadistic smile. The drumming man carries on his vile rhythm for the dancers to follow. You see a small ball shaped object role through the sunlight opening. It bounces on the stone floor of the cellar.
“For your intrusion,” the masked man starts to say. You close your eyes in terror.

You hear a deafening noise followed by chaotic screams and gunshot. You close your eyes even more. The ringing in your ears stops and you open your eyes. You try to speak and a desperate whimper is all you can summon. You see eight people in battle dress and black full face gas masks. One of them approaches you and slings his weapon over his shoulder. You watch him take his gas mask off.
“It will be alright. You’ve done your duty. You’ve exceeded our expectations. Let us help you,” he says.

This story was originally entered into the SFX Pulp Idol competition. It didn’t win (aw), didn’t get shortlisted and it didn’t even get an honerable mention. No matter I’m well aware of it’s deficencies and it was a tracer bullet. Oh well it’s a success if someone enjoys it.

Will.

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A Review of Lonely Places

Cults, knives, women in chains, violent vegetation, Shub Niggurath, evil hillbillies and fnord! The game in this review has all of these.

Lonely Places is an amateur text adventure game by author, Call of Cthulhu player and vet Nick Marsh. It’s a call back to the days of old when computer games came in boxes with extras which played a part in several very “unique” copy protection systems and you had to be able to spell to play the game.

This game is short. It took me about an hour to feel I’d gotten most of the game solved and seen the multiple endings. It’s also genuinely an intriguing game. It’s based almost entirely on the Lovecraft Mythos and the game follows the form of a creepy horror story.

The game is fun in part due to the excellent prose by Nick Marsh as well as a fantastic selection of nouns provided in the game. This may not sound all that important but for a text adventure game it is. For instance if I want to open the boot of the car I can type in “open boot”. Which is the British way of saying things. In this game I can also say “open trunk”, which I am lead to understand is the Yankee way of saying boot. A small detail but this is text adventure game. Everything is in the small details.

Other cool things about this game: well, it’s short which is great because I have the attention span of a gnat when it comes to computer games. There’s also lots of different endings. Some not so happy and some even less happy.
But there’s not enough endings. Also, the games probably too short. It managed to get my attention and then ended quickly.

This game is free and can be found here. You will need a Z-code interpreter for your computer and they can be found easily using Google. The website the game is hosted on Yog-Sothoth is the premier place to find information about Lovecraftian gaming.

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10 Books to Fall in Love With

Let me start by saying that this grouping is little more than a list of some of my favorite books. It in no way purports to be comprehensive in any sense, nor are the books presented in any particular order.

Many are distinctly Modern (I’m looking at you, Dave Eggers, Nicole Krauss and Lauren Slater). Others employ a favorite story-telling technique, Magical Realism, that I personally, can’t get enough of (thanks Toni Morrison, Salman Rushdie and Gabriel Garcia Marquez). Still others are included because they’re beautifully told, utterly unique or just plain cool.

A Heartbreaking Work of Staggering Genius (Dave Eggers)
Eggers’ first novel is part memoir, part fiction and all modern. This book is bigger than itself. Eggers’ wildly experimental prose, self-conscious narrative and sheer humanity make this one of my all time favorites. The story details his family’s struggle to adjust to the death of both their father and mother in the span of just 32 days- yet much of the book is sheer fantasy and Eggers takes creative liberties in calling this story a “memoir.” (See “Lying: Lauren Slater, below) I would highly recommend this book to aspiring writers.

100 Years of Solitude (Gabriel Garcia Marquez)
A legend in and of itself, this book traces the lineage of a family in a small, supposedly South American town “on the edge of nowhere.” Employing some stunning examples of Magical Realism, a literary technique that has one character literally being drawn into the sky never to return, Marquez’ style is resonant of a fairy-tale so that the impossible is readily, even eagerly accepted. The opening line alone speaks volumes about the way this book hooks you: “Many years later, as he faced the firing squad, Colonel Aureliano Buendía was to remember that distant afternoon when his father took him to discover ice.”

Song of Solomon (Toni Morrison)
Morrison needs little introduction on my part, and I had a difficult time choosing just one of her novels to highlight. However, Song of Solomon, to me, is perhaps her most experimental yet down-to-earth story to date. The story is a part coming-of-age, part alamentation of the lasting effects of slavery and part an examination of love, in all its strange and often distorted manifestations. Oh, and you’ll find some gorgeous instances of magical realism thrown in there for good measure as well.

Midnight’s Children (Salman Rushdie)
Hilarious, beautifully written, and impeccably structured, Rushdie constantly teases and tests his readers. The story, which traces a young man, Saleem, and his family as he grows up during India’s independence movement has been called a metaphor for the growth, and coming of age, of the country. Rushdie is truly a unique voice and Midnight’s Children is unabashedly accessible.

The History of Love (Nicole Krauss) 2005
A beautifully understated story with distinctly modernist leanings, The History of Love braids together the lives of three characters inextricably, yet distantly tied to each other: Leo, an old man who fears he is disappearing; Alma, a young girl on a quest to find happiness for her withdrawn mother; and Litvinoff, a mysterious and brooding Chilean man from another time. The History of Love truly stuns with some of it’s passages, one in particular stays with me:

“The first language humans had was gestures. There was nothing primitive about this language that flowed from people’s hands, nothing we say now that could not be said in the endless array of movements possible with the fine bones of the fingers and wrists. The gestures were complex and subtle, involving a delicacy of motion that has since been lost completely…”

The Unbearable Lightness of Being (Milan Kundera)
Perhaps a bit pretentious, this work of modern/post-modern fiction examines the insignificance of each and every one of us through a couple and their various infidelities. Uplifting, no? While it’s fair to say that not much actually *happens* in The Unbearable Lightness of Being, so much is said. Kundera believes this “lightness” (our insignificance) to be somewhat wrenching. I myself find it a bit liberating. Whether or not you enjoy the story, Kundera’s structure and prose make this piece worth reading, and the points it raises might send you on a philosophical quest of your own.

The Ear, the Eye and the Arm (Nancy Farmer)
I’m biased because this was a childhood favorite. Set in Zimbabwe in the year 2194, this story follows three royal youths through the various underbellies, subcultures and cults they encounter after they’ve been kidnapped. Three detectives with genetic deformities (super sensitive ears; excessively perceptive eyes and the third with a sense of empathy that often causes him to break down in tears) are assigned to find the children. Yes, it’s science fiction. Yes, it’s a children’s book. Yes, it’s worth reading. Take it to the beach!

The Darling (Russell Banks)
Russell Banks is a beautiful storyteller with the unique ability to put himself in the shoes, and heart, of almost anyone. The Darling is the story of Dawn/Hannah, a middle-aged woman whose rebellious past led her into the depths of Liberia where she experienced all manner of horror and beauty. A striking story told with the fresh rawness of a new wound, passages from the Darling will haunt you for years after you put it down.

Ulysses (James Joyce)
Read this book just to say you did it. Ulysses is an epic novel, yet spans just one day in the life of its protagonist, Leopold Bloom. Some say the book is pure genius. Others denigrate it as over-hyped fluff. Personally, I’d need to read it about five more times to make a fair assessment… But one thing is certain: Joyce went places with Ulysses (which was banned in the United States for obscenity in 1933) that few writers had gone before, and few have gone since. From his topical choices to his stylistic ones, Joyce has a voice and character all his own.

Lying: A Metaphorical Memoir (Lauren Slater)
This book will change the way you think of the term “memoir.” Slater challenges the concepts of truth, its contexts and even its very existence at the core of the human experience. Beautifully written and constructed with a modern twist, Lying has been called “metaphorical memoir,” (though she begs throughout to be understood as non-fiction.) This book continues to frustrate and enchant me, yet Slater’s beautiful prose and (here it is again) modernist tendencies keep me coming back for second, third and fourth readings.

Honorable Mention:
The Angel on the Roof (a collection of short stories by Russell Banks), How We are Hungry (a collection of short stories by Dave Eggers), What is the What (a creative non-fiction account of the life of one of Sudan’s Lost Boys, as told to and expanded upon by none other than Dave Eggers)

Note: If my liberal use of terms like “modernism” and “magical realism” annoyed or offended you, please see my upcoming post detailing these literary techniques and my interpretation of them. Until then, click the links, fool! Modernism - Magical Realism

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A Journey into Lovecraft Country - The Necronomicon

That is not dead which can eternal lie,
And with strange aeons even death may die.

Something I have learned over the past decade is that every investigative hero requires the correct and proper equipment. One thing they require is a sensible bag to store manuscripts and treasures in. Indiana Jones had his modified gas mask bag. Dean Corso from “The Ninth Gate” had his canvas satchel. Spider Jerusalem had his leather book bag. Currently I use a Megatokyo bag shoulder bag or a Burton snowboarding rucksack depending on what I’m doing. Both have served me well and see many wonderful sights. When I was first exposed to the Mythos I don’t know what my bag was. I would have been at school and just started doing my GCSEs. I believe that I used a cheap nasty messenger bag at the time.

My first exposure to the Cthulhu Mythos was rather appropriately took place outside of a library. Somehow talk drifted to the Necronomicon. A goth kid from the sixth form had bought a copy of it into school. “This is a famous book of occult bad ass,” was how it was described to me. No word or mention of Mr Lovecraft or of the books fictional origins. Sadly for my fifteen year old self a little research soon uncovered the books falseness.

Many people though still think that the Necronomicon is a real book. The copy that the acquaintance in the sixth form had was undoubtedly now a copy of the Simon Necronomicon. But first the fictional history of the book.

First mention of the book appears in the 1921 story “The Hound” (published 1924) as a book written by the “Mad Arab” Abdul Alhazred who was mentioned in a story written one year earlier called “The Nameless City”. The Necronomicon itself is mentioned in no less then five of Lovecraft’s Mythos stories. With references made to the tome in “At the Mountains of Madness” and “The Case of Charles Dexter Ward” among other stories.

In the 1921 story “The Nameless City” the rhyming couplet by Abdul Alhazred is given at two points in the text. This couplet appears in “The Call of Cthulhu” from 1928, it is identified as a quotation from the Necronomicon. The couplet is the one at the top of the essay. Some description of the text is given in “The Dunwich Horror” with the book being often described as bound in leather and having metal clasps to keep the large book’s pages safe from damage.

The authenticity of the Necronomicon has been in question since the time of Lovecraft with the author often being asked about the book. His answer was always that it was an invention of his own. In a letter to letter to Robert Bloch in July 1933 he clearly writes: “As for the “Necronomicon”—this month’s triple use of such allusions is bringing me in an unusual number of inquiries concerning the real nature & obtainability of Alhazred’s, Eibon’s, & von Junzt’s works. In each case I am frankly confessing the fakery involved.”

But still rumors of the books authenticity persist. These rumors helped by various differing editions of the Necronomicon being published in the years since Lovecrafts death. One of these the Simon Necronomicon mentioned above was released in 1977 by Schlangekraft, Inc. in a limited edition of 666. The book was later released in paperback and has never been out of print since. Unfortunately I’ve never read the Simon Necronomicon. So I can only give a quick digest of the information on Wikipedia. But it might be of interest if anyone wants to read further into the subject after.

The book claims in it’s introduction that it is a translation of the Greek Necronomicon. The content of the book is mostly based on Sumerian mythology with attempts to tie various entities in Mesopotamian mythology to correspondent entities in Lovecraft’s Mythos. Eh, what else is there to say? It’s black magic bullshit with curses and summons written in a mix of English and ancient Sumerian. With warnings all over the book claiming it’s danger. The back cover saying that this book is “the most potent and potentially, the most dangerous Black Book know to the Western world.”

Whatever the truth is and I suspect that the truth is fictional. The Necronomicon has a place in pop culture like no other book. With references to the book appearing in the Evil Dead film series, web comic Megatokyo and Terry Pratchett’s Discworld book “Moving Pictures”.

Will.

Next a journey into the occult underground of The Invisibles and Chaos Magic.

Pages of obvious interest:

The H.P. Lovecraft.com page about the Necronomicon, contains further information about the Necronomicon.

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NH Media Makers Minutes 08-10-08

My awesome Lorem Ipsum shirt provided by TeeFury, makers of fine, rare designer tshirts.

First off, it was great to see everybody again! I had missed the last two Media Makers events and kicked myself pretty hard both times. Thanks to my cat and the fact that I have a memory like a (rusted) steel trap, I was able to make it out to Newmarket in time to schmooze a little before everything got started.

Everybody is really busy! I took some general notes on each person and everybody had something fun or interesting to share.

UnclePhilms -

  • Talked about film projects he’s working on, stuff in conjunction with NewtonStudios.com and BostonFilms.com (bostonfilms.com links to a weird page about internet connection sharing??) - Zerk.tv
  • Mentioned that he is scoring a film (horror film I think it was).

Bryan White of Cinema Suicide -

  • Launched Soundtrack Apocalisse, featuring soundtrack reviews. Apocalisse is Italian for apocalypse! Neat!
  • He’s got tshirts for Cinema Suicide now! They’re really cool looking, done in fake movie poster style, with Cinema Suicide’s URL on them. Go get one now so you can say you were in at the ground floor.
  • Quoted by Ghost Adventures, who will soon be putting out a DVD (which may or may not contain some of those CS group quotes). (Correct me if I’m citing the wrong Ghost Adventures group.)
  • He mentioned gearing up to do a documentary about the less-than-savory history of Portsmouth, NH and doing some paranormal investigation to coincide with the area. Talked about a lot of really interesting history surrounding Portsmouth. Things I’d never heard before like all the old aqueduct work that has survived, and the old tunnels under the city surviving from old military installations. It sounds like there are a lot of really fascinating subjects he could cover in a Portsmouth documentary and I look forward to hearing way more about it.
  • Cinema Suicide got covered by local entertainment paper: The Wire. The story is mentioned on the front page, so if you see a copy, go grab it!

Newcomers! Rob Jaques and Shawn Lampron.

  • Rob is a writer, a musician and photographer. He’s got a pretty awesome flickr profile at santaplausible (which is a name I just absolutely love, by the way). He’s looking to collaborate and learn more about cool stuff to do on the internet.
  • Shawn is a writer and I believe he said he’s also done some teaching. He’s interested in getting involved in more media and web-based projects.

Chris Clark of GeekForceFive -

Leslie Poston -

Deb Mcnally -

  • I finally got to meet @debdebtig! I’ve been following her for a while on Twitter because she’s a locally active person. It’s nice to be able to put a face to a name like that.
  • Deb is a tech communicator (all types of media, not just writing), as well as a local farmer!
  • She’s got nheggs.blogspot.com and will be branching that out to include an official site (NHeggs.com) as well as adding some web service profiles for her chickens, giving people a day-in-the-life look into what it’s like to be a hen on the farm.
  • Anecdotally - Back-in-the-day, her husband ran the largest BBS in southern New Hampshire! How cool is that? I myself didn’t spend much time on the internet during the BBS days, I spent more time trying to stay up late playing Shining Force on the Sega channel without getting caught. :3

Nick Plante aka ZapNap -

  • He’s also written a book! It’s called Practical Rails Plugins and it’s currently available for pre-order on Amazon. It’s pretty exciting to have published authors in our midst.
  • For anyone who doesn’t know, Nick is a freelance developer, working primarily with Ruby on Rails, but is awesome enough to provide services above and beyond that as duty calls.
  • He’s also been involved with a zine called ink19, which as I understand it started life as a paper zine and has since evolved some digital tentacles to better propel itself through the cultural miasma that is the internet. The primary focus of ink19 is music, but they cover other fun stuff like movies, television and various other exciting whatnots.
  • Nick has a dream! A dream in which it is much easier for people to read and distribute webcomics. That’s a really awesome dream. One which we can probably all get behind.
    • Sub-question: Should we do a group event to brainstorm all the possible features and needs of a webcomic reader/distro system? Could be a really entertaining and worthwhile project, and could ultimately unseat things like WordPress when it comes to web comic creation and distribution! (and how boss monster would that be? pfft. very.)

Brian Turnbull -

  • Another newcomer, and recent transplant from Chi-town (Chicago). He’s a professional photographer and has recently collaborated with ZapNap.
  • Brian and Nick worked with a client to very recently launch Razume.com, a site in which people can have their resumes reviewed by their peers (and probably also by hiring professionals!).
  • He took photos of this month’s NHMM which are already up. Why do I always get caught making the most awkward faces?!
  • He’s done some photography work for various big band jazz groups, including album art for the Stone/Bratt Big Band.

John Herman -

  • Gravityland season two is in the works! More people are getting interested in the project, so the second season could get really intense.
  • He’s also working away on a pilot for an HD webisodic show called Thomas in Wonkyland. The premise came about at an improv event a while back, and some of those same players are coming back to work on this concept. It sounds absolutely hilarious and I can’t wait to see it!
  • John recently helped his wife make a 1 minute movie for a film festival called le 60, a bunch of 1 minute movies to be shown in Boston in mid-September. He shared with us a really inspiring story about how he contacted a musician in Germany that he really admired, and was able to get some unique music for the project from that communication. Very cool. Incidentally: le 60 is accepting submissions through August 15th, so there is still time to participate in this project/contest.

Jill Silos -

  • Jill is an author and cultural historian who works with grad students at UNH, as well as other local college-level students in the area.
  • She is working on a book called Everybody Get Together: The Politics of the Counterculture. The book in project form won an award back in 2005, and I think it’s safe to say everyone in the group was very interested in the finished product when it’s ready for release.
  • She’s learning to play guitar and apparently does a pretty mean D minor, but is still looking for tips on how to transition between chords.

As for myself, I talked a little bit about exciting new developments at work, and a few of my ideas for RKNet.

  • RKNet will be featuring content from paid bloggers. I am still taking inquiries about this, although I have had several interested parties contact me already. Email giania [at] gmail.com if you wish to get more info about the program.
  • The purpose of the paid blogging program is to free me up to do the following: redo the RKNet template, develop really cool merch ideas, strengthen affiliate relations. Eventually I want RKNet to be something like boingboing without the awkward lesbian “unpublishing” drama. Baby steps.
  • Chris had a really terrific merchandise idea for RKNet, develop “random kitty” plush toys, literal random kitties, probably small batch or one-off items to keep things interesting, and cement their status as collectors items.
  • I talked briefly about an idea I had to create a site to specialize in supporting local farmers and local farmers’ markets by providing a centralized site catering to their needs. Deb let me know that in her experience it’s actually pretty difficult to keep up with the normal demand, much less deal with greater exposure. I’d love to work with some people on this concept, to come up with a variety of ideas on how a site like this could help the most people, and maybe make some money.
  • Some things I neglected to mention:
    • I’ve got a soup! giania.soup.io it’s a kind of micro-blogging, tumblr sort of service. It’s lots of fun and allows for quick sharing of some of your favorite (or least favorite) items on the internet.
    • I attended the Boston-based An Event Apart conference. I have transcribed some of my notes, but there’s still a lot left to put up. Stay tuned.
    • I mentioned a friend’s ninja doll project but forgot the URL ( ninja-dolls.com DUH), also posted the URL in the comments at the NH Media Makers blog.
  • As mentioned gingerly so as not to offend the nice people at Crackskulls, I am a HUGE fan of Dover’s newest coffee shop, Adelle’s. As we get more people at NH MM, we may run out of room at Crackskulls. I spoke briefly with one of the people who works at Adelle’s and it sounds like they might be interested in hosting an event like ours. I believe they have wifi there, and I’m working on getting them their own website so news/events can be posted there also. I’m really dying to try one of their bacon cheddar scones.

Don’t forget to visit the official NH Media Makers blog and check out all the notes John put up, as well as all the comments and follwups from the attendees!

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Dream Log: Sidewalk Alchemy and Killer Klowns

So I remember just enough of my dreams to merit writing them down. The reason I remember is because I was awakened by a combination of the cat scratching loudly at the door for breakfast, and the very last bit of the dream (which I’ll get to momentarily).

Going in list form because I don’t necessarily remember big details.

  • Several people were standing outside the mill building where I work, and I didn’t really recognize most of them.
  • I seemed to be viewing this through the eyes of a girl who was on the ground, but was also the “camera’s” focus at times.
  • People were throwing small objects on the ground with video game-esque results. Items like cherry tomatoes tossed to the ground to be mixed with something I think they called bitter acid. Where it then turned into 3 or 4 seperate items (one of which included a whole smaller tomato and a somewhat squished smaller tomato).
  • Girl-on-the-ground seemed to be our alchemist here. She also seemed to be captive by a large, angry, rather unattractive man.
  • It appeared she was voluntarily mute. She defied him by not giving him the right results of the tomato alchemy, or handing him something that wasn’t what he wanted.
  • Somewhere in here, she apparently felt as though she could make an escape, so she did. However, it appeared that at least one of her legs didn’t work so she was dragging herself as fast as she could by walking forward with her hands and dragging her body behind. (Which she was good at.)
  • Little moments betray that her legs do work, at least some of the time. It’s never understood why she doesn’t walk or run.
  • She flees across the bridge and over into the other part of the mill building, which seems to be part mill building and part fancy house… thing.
  • He is following inexorably behind, taking a kind of Pepe LaPew approach, quick but not so fast that she doesn’t have an opportunity to feel like she mgiht actually be able to hide somewhere.
  • A door looking like an understair (no stairs there, though) cabinet has a knob low enough for her to reach without getting up. She looks around for her pursuer, and not seeing him or hearing him close enough to tell for sure where she went, she drags herself quickly into the nook and shuts the door.
  • Despite a lack of lights it’s not totally dark in the cubby. She drags herself to the far corner, behind where the door opens into the space (even though I think she opened it outward) and gasps raggedly, trying to catch her breath and be silent at the same time.
  • Moments later the door opens inward, and his face slides in, turning immediately to face her in her corner.
  • A little fuzzy here but no force seemed to be used to extract her from the space.
  • Trying smaller doors within the cabinet revealed someone’s pantry to her.
  • Vauge confusing images of urban exploration type areas go here.
  • There was some kind of gathering to which both Ugly Guy and Crawling Girl were to attend.
  • There was a decent-sized audience, in a hotel conference room sort of setup, with fancy dinner chairs. I think it might have been a dress-up film affair.
  • People start smoking in the back of the room. This causes a wave of coughing to ensue and complaints to be issued.
  • At some point in all this, A HORRIBLE CLOWN MONSTER APPEARS! (FIGHT, ITEM, MAGIC, RUN)
  • People seemed to scatter. There was much mayhem. Some Beetlejuice-esque antics, with items turning traitor and scaring people witless.
  • Fuzziness here.

And of course, the last thing I remember before I woke up. The girl who had been dragging herself by her arms was bying taunted by this horrible clown beast. (Who was visible, invisible, in other forms, and generally everywhere at once, I might add.) He was trying very hard to make her afraid, weak and helpless. Part of what prevented him from attacking her outright was it seemed she needed to make a wish first. Once that wish was fulfilled, he would have his horrible, monstery way with her. Slowly, slowly she stood up on her own, trying to be steady and collect her thoughts.

Friends who had been run off the scene because the buggy thing they were in ran amok with them in it, finally came back on the scene after regaining some measure of control.

They arrived just in time to see the following:
The girl stammered “I wish… I wish… I wish…. I wish I’d stop saying I wish.”
Her eyes widened with horror, and frantically she searched about for help.
“NO! That wasn’t me who said that! He made me say it! He was moving my mouth!”
As she says this, the horrible (total Stephen King’s mini-series Tim Curry style IT) clown beast is revealed to indeed be holding her jaw, as he’s practically wrapped around her like a cloak.
These friends look on in horror, as the horrible clown monster pulls back his lips to reveal jagged, shark-like teeth, which he then sinks into the back of our heroine’s neck greedily.

(I seem to recall at some point there was a mention of it being more of a “mana” stealing, rather than a devouring, so this was more of a vampire type bite, chomping in to get the best blood flow going.)

Then I woke up and the cat was beating the crap out of my bedroom door. Then end.

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A Sailor and His Foot

Ordinarily not something one would expect to be a terribly interesting subject. Yet thanks to the overwhelming madness that powers Ectomo, and the Savannah College of Art and Design, I have been given the opportunity to share this story.

In this film, titled The Sailor’s Curse Avoids Drowning, a sailor who has narrowly escaped the sinking of his vessel and is adrift in a lifeboat with none but his foot to keep him company. Feet aren’t generally much company at all, but this sailor has the grand misfortune to be the exception to this usual state of affairs. To say any more than that would ruin this brilliant piece of film. My only regret is the length of the film, since this small piece here could truly be a fascinating, horrifying fairy tale.

At the SCADshorts site, you can see behind the scenes and making-of material on this film as well as several other really brilliant short films. Definitely worth a look.

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I have dreamed and learned

found on Gatochy\'s Flickr stream Last night and well into today has been a flight of extreme fantasy, not all of which was enjoyable, but all of which has left me thinking. Unfortunately I’ve waited too long to write this all down, so some details will inevitably be lost in the rapid cognition thought-shuffling of daily life.

At some point, I woke up and said “Ok, that’s it, no more Howlings before bedtime.” The series of dreams felt like a test. Felt like a warning as well. A test of my mental strength and a warning not to meddle carelessly in affairs which are far larger and more powerful than I have previously taken them to be. It’s true, all throughout the documentary by Poke Runyon, discussing the methods by which they employed the Goetic techniques to summon, and to scry, I (drunkenly) scoffed at the notion of some of the scraping and bowing, and alternately at the idea of binding and domineering these unseen spiritual forces. (It should be noted that while the Goetia is amply available[pdf], I have yet to read the work itself.) While reading Howlings, likewise I took a skeptical attitude towards some of the methodology, considering it to be somewhat overcautious and paranoid. Some have argued that the Goetic (among other) spirits are sovereign beings, and some have argued that these works are exercises in confronting one’s own inner labyrinth. (Think highly aware self-hypnosis and play acting as a form of therapy or mental/spiritual growth, if you will.) Either way, those that have studied these things have preached caution, and some have issued threatening warnings regarding the dangers of treating these things lightly and carelessly.

I have always been a skeptic of sorts, and perhaps a bit overeager and zealous when it comes to the thought of finding proofs to these claims and methods. Last night’s dreams felt like a deeply detailed experience designed to caution me against doing or saying things which may ultimately land me into very hot water.

Yet I digress, these dream logs aren’t intended for me to get into the whys and the wherefores, but to chronicle the dreams themselves for future reference and entertaining reading.
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